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Вот такой именно конфиг сервера используется для нашего сервера EmpirecodWaW-Hard.
Объяснять что и зачем не буду.Основную часть перевода можете найти в конфиге для COD4.
Настройки можете менять по своему усмотрению. Дерзайте...
//****************************************************************************** // Public Information //****************************************************************************** set sv_hostname "^3EmpireCod-Waw^1Hard" sets _Website "^4EMPIRECOD.RU" sets _Location "^4RU" sets _Maps "Stock" set scr_motd "Welcome!"
//****************************************************************************** // Common Server Settings //****************************************************************************** // Log Settings set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append set logfile "1" // 0 = NO log, 1 = log file enabled set g_log "games_mp.log" // Name of log file, default is games_mp.log set sv_log_damage "1"
// Network options set net_ip "93.95.100.245" // Set your servers IP address set net_port "28962" // Set your port number //set com_hunkMegs "512" set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
// Server Network Mode set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet set developer "0" set loc_warnings "0"
// Master servers // // don't believe these are needed.. Hardcoded perhaps, included but commented out... // //set sv_master1 "cod5master.activision.com" //set sv_master2 "cod5authorize.activision.com" //set sv_master3 "cod5master.infinityward.com" //set sv_master3 "cod5update.activision.com" //set sv_master4 "master.gamespy.com:28960" //set sv_master5 "master0.gamespy.com" //set sv_master6 "master1.gamespy.com" //set sv_gamespy "1"
// Password Settings set rcon_password "" // RCON must supply pw to use set sv_privatePassword "" // Private slots, non-public slots
// The following can be used to lock out the server so that only those // players that have been provide the password can connect. Good for // matches, practices, etc. set g_password ""
// Player slots setup set sv_maxclients 24 set ui_maxclients 24 set sv_privateClients 0
// Ping set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps // See included Quick Setup Guide for instructions. //set sv_allowdownload "0" //seta sv_wwwDownload "0" //seta sv_wwwBaseURL "" //seta sv_wwwBaseURL "" //seta sv_wwwDlDisconnected "0"
// Rate //set sv_maxRate "25000"
// FPS //set sv_fps "20"
// Drop inactive players set sv_timeout "600" set sv_zombietime "1" set g_inactivity "0" set g_inactivityspectator "0"
// Voting set g_allowVote "0" set g_voteAbstainWeight "0.5" set g_oldVoting "0"
// AntiFlooding Settings set sv_floodProtect "4" set sv_reconnectlimit "3"
// Anti Cheat Settings set sv_disableClientConsole "0" set cl_autocmd "0" set sv_cheats "0" set sv_pure "1" set g_banIPs "" set g_no_script_spam "1" set sv_punkbuster "1"
// Temporary Ban duration, in seconds set sv_kickBanTime "60"
// In-game voice communication system set sv_voice "0" set sv_voiceQuality "0" set voice_deadChat "0" set g_deadChat "0" set voice_global "0" set voice_localEcho "0" set winvoice_mic_mute "0"
// MISC set scr_xpscale 1
// UI DEFAULTS set ui_gametype tdm set cg_hudlegacysplitscreenscale 2 set cg_hudsplitscreenstancescale 2 set cg_hudsplitscreencompassscale 1.5 set cg_headiconminscreenradius 0.025 set ui_allow_controlschange 1 set ui_showmap 1 set cg_hudMapBorderWidth 2 set cg_hudMapFriendlyHeight 15 set cg_hudMapFriendlyWidth 15 set cg_hudMapPlayerHeight 20 set cg_hudMapPlayerWidth 20 set cg_hudGrenadeIconMaxRangeFrag 250 set waypointIconHeight 36 set waypointIconWidth 36 set waypointOffscreenPointerDistance 20 set cg_fovscale 1 set cg_drawCrosshair 1 set cg_drawCrosshairNames 1
// UI set cg_hudObjectiveTextScale 0.3 set cg_headIconMinScreenRadius 0.015 set cg_hudMapFriendlyHeight 15 set cg_hudMapFriendlyWidth 15 set cg_hudMapPlayerHeight 20 set cg_hudMapPlayerWidth 20 set cg_hudGrenadeIconMaxRangeFrag 200 set cg_weaponHintsCoD1Style 1
// SHARED GAMETYPE DEFAULTS
// gameplay set scr_game_graceperiod 15 set scr_game_allowkillcam 0 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 1 set scr_game_perks 1 set scr_game_forceradar 0 set scr_game_hardpoints 1 set scr_allowbattlechatter 1 set scr_allowannouncer 1 set scr_game_forceradar 0 set scr_vehicles_enabled 1 set vehControlMode 0
// hardpoints set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowdogs 1
// teams set scr_team_fftype 0 // friendly fire on is 1 set scr_team_respawntime 0 set scr_team_teamkillspawndelay 10 set scr_team_kickteamkillers 0 set scr_team_teamkillerplaylistbanquantum 0 set scr_team_teamkillerplaylistbanpenalty 0
// player set scr_player_numlives 0 set scr_player_respawndelay 0 set scr_player_maxhealth 100 // HC is lower then 100 set scr_player_suicidespawndelay 5 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 5
// dogs set scr_dog_time 60 set scr_dog_health 100 set scr_dog_count 8 set scr_dog_max_at_once 4
// UI set scr_hardcore 0 set scr_oldschool 0 set ui_hud_hardcore 0
set ui_hud_obituaries 1 set ui_hud_showobjicons 1
// DEATHMATCH set scr_dm_scorelimit 250 set scr_dm_timelimit 15 set scr_dm_roundlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 5 set scr_dm_globalbattlechatterprobability 100
// DOMINATION set scr_dom_scorelimit 400 set scr_dom_timelimit 15 set scr_dom_roundlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 5 set scr_dom_globalbattlechatterprobability 0
// TEAM DEATHMATCH set scr_tdm_scorelimit 2000 set scr_tdm_timelimit 15 set scr_tdm_roundlimit 1 set scr_tdm_numlives 0 set scr_tdm_playerrespawndelay 0 set scr_tdm_waverespawndelay 5 set scr_tdm_globalbattlechatterprobability 0
// SABOTAGE set scr_sab_scorelimit 3 set scr_sab_timelimit 20 set scr_sab_roundlimit 3 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 30 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 0 set scr_sab_waverespawndelay 5 set scr_sab_globalbattlechatterprobability 0
// SEARCH AND DESTROY CLASSIC set scr_sd_scorelimit 4 set scr_sd_timelimit 2.5 set scr_sd_roundlimit 0 set scr_sd_roundswitch 3 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 45 set scr_sd_planttime 5 set scr_sd_defusetime 5 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0 set scr_sd_globalbattlechatterprobability 0
// CAPTURE THE FLAG set scr_ctf_scorelimit 10 set scr_ctf_timelimit 15 set scr_ctf_roundlimit 1 set scr_ctf_roundswitch 0 set scr_ctf_numlives 0 set scr_ctf_playerrespawndelay 0 set scr_ctf_waverespawndelay 10 set scr_ctf_touchreturn 1 set scr_ctf_idleflagreturntime 25 set scr_ctf_flagrespawntime 0 set scr_ctf_enemycarriervisible 0 set scr_ctf_globalbattlechatterprobability 0
// KING OF THE HILL // KOTH (Headquarters) set scr_koth_scorelimit 250 set scr_koth_timelimit 15 set scr_koth_roundlimit 1 set scr_koth_roundswitch 0 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 5 set koth_autodestroytime 60 set koth_spawntime 0 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 30 set scr_koth_globalbattlechatterprobability 0
// WAR set scr_twar_globalbattlechatterprobability "0" set scr_twar_numlives "0" set scr_twar_roundlimit "2" set scr_twar_roundswitch "1" set scr_twar_scorelimit "5" set scr_twar_timelimit "10" set twar_captureAccelBonus "35" set twar_captureAccelLimit "50" set twar_captureTime "40" set twar_finalFightFlagRespawnPenalty "3" set twar_finalFightTimeLimit "5" set twar_momentumArtillery "10" set twar_momentumBlitzkriegTime "30" set twar_momentumDogs "10" set twar_momentumEnabled "1" set twar_momentumFlagCap "20" set twar_momentumKamikaze "10" set twar_momentumKillPlayer "5" set twar_momentumMax "70" set twar_momentumMaxMultiplier "3" set twar_momentumMultiplierBonus "25" set twar_momentumMultiplierBonusLimit "75" set twar_momentumRadar "10" set twar_neutralFlagLockTime "0" set twar_secondaryInfluencerBonus "0.5" set twar_showEnemyCount "1" set twar_spawnPointFacingAngle "60"
set sv_mapRotation "gametype sd map mp_downfall gametype dm map mp_dome gametype twar map mp_airfield gametype koth map mp_castle gametype ctf map mp_courtyard gametype dom map mp_hangar gametype twar map mp_suburban gametype koth map mp_makin gametype sab map mp_asylum gametype tdm map mp_roundhouse gametype ctf map mp_seelow";
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Below here EXTRA options. You can copy/paste any extras you want in the above script.
//////////////////////////////////// // Weapons // set scr_weapon_allowbetty "1" set scr_weapon_allowc4 "1" set scr_weapon_allowflash "1" set scr_weapon_allowfrags "1" set scr_weapon_allowmines "1" set scr_weapon_allowrpgs "1" set scr_weapon_allowsatchel "1" set scr_weapon_allowsmoke "1"
// Bouncing Bettty Settings set bettyDetonateRadius "150" set bettyTimeBeforeDetonate "0.45" set bettyUpVelocity "296"
// Poison gas stuff? set poisonDuration "8" set tabun_effect_radius "150" set tabun_shock_radius "150" set tabunGasDuration "3" set tabunInitialGasShockDuration "7" set tabunWalkInGasShockDuration "4"
//////////////////////////////////// // Perk & Hardpoint Settings // // Perk Settings set scr_game_perks "1" set perk_armorVest "75" set perk_bulletDamage "40" set perk_explosiveDamage "25" set perk_fireproof "55" set perk_flakJacket "75" set perk_flakJacketMaxDamage "75" set player_lastStandBleedoutTime "30"
// Vehicle Perk Settings set vehicle_perk_boost_acceleration_multiplier "1.571" set vehicle_perk_boost_duration_seconds "0.74" set vehicle_perk_boost_interval_seconds "1.703" set vehicle_perk_boost_speed_increase "1.878" set vehicle_perk_leadfoot_speed_increase "1.35"
// Hardpoint Settings // set scr_game_hardpoints "1" set scr_hardpoint_allowartillery "1" set scr_hardpoint_allowdogs "1" set scr_hardpoint_allowradar "1" set scr_hardpoint_allowsupply "1" set scr_hardpoint_allowuav "1"
//Artillery Settings (FYI--These are locked and do not work) //scr_hardpoint_artilleryCanonCount "3" //Default is 3 (These are locked and do not work) //scr_hardpoint_artilleryCanonShellCount "5" //Default is 5 (These are locked and do not work)
// Dog Settings set scr_dog_count "8" set scr_dog_hardpoint_interval "180" set scr_dog_health "100" set scr_dog_max_at_once "4" set scr_dog_time "60"
//////////////////////////////////// // Vehicle Settings set scr_vehicles_enabled "1" set scr_veh_respawntimemax "90" set scr_veh_respawntimemin "50" set scr_veh_health_jeep "700" set scr_veh_health_tank "1350" set scr_veh_driversarehidden "1" set scr_veh_driversareinvulnerable "1" set scr_veh_explode_on_cleanup "1" set scr_veh_explosion_doradiusdamage "1" set scr_veh_explosion_maxdamage "200" set scr_veh_explosion_mindamage "20" set scr_veh_explosion_radius "256"
set scr_veh_alive_cleanuptimemax "120" set scr_veh_alive_cleanuptimemin "119" set scr_veh_cleanupabandoned "1" set scr_veh_cleanupdrifted "1" set scr_veh_cleanupmaxspeedmph "1" set scr_veh_cleanupmindistancefeet "75" set scr_veh_cleanuptime_dmgfactor_deadtread "0.25" set scr_veh_cleanuptime_dmgfactor_max "1.0" set scr_veh_cleanuptime_dmgfactor_min "0.33" set scr_veh_cleanuptime_dmgfraction_curve_begin "0.0" set scr_veh_cleanuptime_dmgfraction_curve_end "1.0" set scr_veh_dead_cleanuptimemax "30" set scr_veh_dead_cleanuptimemin "20" set scr_veh_disappear_maxpreventdistancefeet "30" set scr_veh_disappear_maxpreventvisibilityfeet "150" set scr_veh_disappear_maxwaittime "60" set scr_veh_explosion_husk_forcepointvariance "30" set scr_veh_explosion_husk_horzvelocityvariance "25" set scr_veh_explosion_husk_vertvelocitymax "200" set scr_veh_explosion_husk_vertvelocitymin "100" set scr_veh_explosion_spawnfx "1" set scr_veh_ondeath_createhusk "1" set scr_veh_ondeath_usevehicleashusk "1" set scr_veh_respawnafterhuskcleanup "1" set scr_veh_respawnwait_iterationwaitseconds "1" set scr_veh_respawnwait_maxiterations "30" set scr_veh_waittillstoppedandmindist_maxtime "10" set scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet "5"
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